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StockED

Stock-up on your stock knowledge

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StockED

Self-driven Project

The app offers an engaging platform for individuals 18 and above to learn about financial investments. Initially inspired by Monopoly, user feedback led us to create a learning-focused app that simplifies finance and eases the intimidation of investing

Team 
4 members

Tools 
Figma, Figjam, Balsamiq, After Effects


Timeline 

January 2024 - May 2024

Design Process

1

Exploratory

Understand the problem space

Generative

Identify and generate concepts

Evaluative

Refine and evaluate concepts

2

3

Problem Context

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57%

Adults in the United States are financially literate. 

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24%

Millennials have basic financial literacy levels 

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70%

US states scored a C, D, or F for high school financial literacy

Why is Our Solution
Game-Changer?

Democratizes financial education for any age group (15 years and above)

Simulated environment empowers people to experiment and learn

Defining Design Direction

72

Survey Responses

08

User Interviews

04

Competitors

Survey Results

Stock investments are the most prevalent type of investment made by users and the most popular choice among beginners looking to learn about investing.

“Lack of financial knowledge” and “fear of losing
money” were the major barriers which stops people from part taking in investment activities.

For challenges in learning investments, respondents cited "not knowing where to start" and "too much information without knowing how to use it" as the top reasons.

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73%

Beginners

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34%

Afraid of losing money

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53%

Not knowing where to start

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61%

Investors

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46%

No financial knowledge

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44%

Too much info

​Surveys helped us identify "stock investment" as a popular topic that users are interested in but find difficult to learn. They also indicated that promoting stock investments effectively requires addressing foundational learning challenges.

User Interviews

4 Novice stock investors or complete beginners

8 User Interviews
On Zoom 

4 Experienced to intermediate stock investors

Affinity Mapping

Categorized all findings into broad themes

The resources theme studied which learning resources users have used for stocks, what they liked or disliked about them, and how and where they used these resources.

The investing theme explored experienced users' strategies, the factors they consider for buy/sell decisions, and the challenges faced by beginners and experts when they started.

The learning theme focused on users' experiences with stock learning resources - their starting points, motivation, challenges faced and preferred learning methods.

Pain Points

Users delay learning about investing until they have jobs, making it hard to balance with work.

Existing apps are limited to reading + quizzes; users prefer hands-on learning method

Fear of financial losses stops some from investing in the volatile stock market.

Learning about stocks is time-consuming and complex, leading to eventual demotivation.

User interviews allowed us to delve deeper into the pain points users experience with the investment topic identified in the survey: stocks.

Competitor Analysis

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Competitor Analysis helped us further review existing investing apps and identify gaps and positives in their offerings.

How might we educate people on stocks effectively while making the learning process practical and engaging, similar to Duolingo's approach for language learning?

App Features

Information Architecture

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This was followed by a design sprint with the team to collaboratively create screens for each feature.

Wireframes

Main Features

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Home screen

Learn from Past

Weekly Challenges

Simulated Trading

User Testing

6 users | Zoom Testing

​Users perceived learning as optional. To prioritize learning, we changed the home screen from Profile Overview to the Learning section.

Users liked the "Learn from Past" section but wanted more visuals and interactivity. We added tappable interactive graphs and short quizzes for knowledge testing.

While doing a challenge, users wanted feedback on prediction errors and factors to consider. We incorporated this into the final iteration.

Users appreciated the guided approach in simulated trading but felt overwhelmed by clicking through too many cards before making a trade.

We learned that buying or selling shares can involve various forms. So, we redesigned our trade screen to accommodate different transaction types,

StockED

Stock-up on your stock knowledge

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Introducing

Design System

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Branding

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Get your stocks basics right via 10 in depth modules

Interactive quizzes

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Learn from the past

Gamified levels

Guided Trading 

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Real time stock analysis with AI

Visual indicators for factors' fluctuations

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Simplifying complex definitions

Visual representation of different trading modes

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Weekly challenges to apply learned concepts

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Challenge results

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Feedback for improvement 

AND . . .

We presented our prototype to potential sponsors at the University wide Expo!

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My Learnings

  • Stocks being a new topic for me and the team, it was a challenging yet exciting experience to understand stock trading and simplify the information to make it user-friendly.

  • I explored branding in depth by designing a custom character and strategically integrating it throughout the app to create a cohesive and memorable brand identity​.

  • Lastly, I learned the importance of seeking feedback not only from end users but also from domain experts to ensure that the app's foundation is solid and accurately addressed

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